Considering Plants vs. Zombies (PopCap Games) isn't designed for the iPod touch in the first place, one might just as well think the app is a watered down version to make you buy the real thing. Not so with PvZ. You move through different levels of difficulty as you try to keep your home zombie-free – each level being just that tiny bit harder than the previous one, keeping you interested enough to play on and wanting to finish the zombies off.
Storywise the game is quite easy: zombies are invading your home, and you can use various plants, like pea-shooters and wall-nuts, to keep them from entering and eating your brains. Your friendly neighbour seems to have slain many a zombie in his time and is offering his good-for-nothing advice in between attacks while you're trying to get your plants growing and making sure your brain doesn't get eaten. The fun kicks in immediately. The first couple of levels are easy to overcome, so irregular or fresh gamers won't get disappointed. When the going starts to get tough with night-time play and zombies that are harder to kill, you have already fully developed your skills as a zombie-fighting gardener.
The animation is old school. The zombies are pixelated characters that can only move forward. It suits the tiny screen of the iPod touch rather well. It never gets too crowded, and on the rare occasions when you've installed your plants just right you can sit back and see those zombies drop like flies – until the next wave comes along.
On a platform that gives you lots of tiny games that quickly start to get boring, PvZ is a gem. Not only is it a great distraction, it's also a game that must be finished to be fully enjoyed. PopCap really nailed it in translating this game to the iPod touch. They didn't make a silly game you can play on your phone while waiting in line at the post office. They made a full-grown game first, and the fact that you play a quick level of it while waiting in that same line is just an added bonus. Playing PvZ turns the iPod touch (or iPhone if you wanna be posh) into a fabulous hand-held gaming device rivalling the Nintendo DS or PSP. It's what makes a fun game a great game.
Rating: ★★★★★
Storywise the game is quite easy: zombies are invading your home, and you can use various plants, like pea-shooters and wall-nuts, to keep them from entering and eating your brains. Your friendly neighbour seems to have slain many a zombie in his time and is offering his good-for-nothing advice in between attacks while you're trying to get your plants growing and making sure your brain doesn't get eaten. The fun kicks in immediately. The first couple of levels are easy to overcome, so irregular or fresh gamers won't get disappointed. When the going starts to get tough with night-time play and zombies that are harder to kill, you have already fully developed your skills as a zombie-fighting gardener.
The animation is old school. The zombies are pixelated characters that can only move forward. It suits the tiny screen of the iPod touch rather well. It never gets too crowded, and on the rare occasions when you've installed your plants just right you can sit back and see those zombies drop like flies – until the next wave comes along.
On a platform that gives you lots of tiny games that quickly start to get boring, PvZ is a gem. Not only is it a great distraction, it's also a game that must be finished to be fully enjoyed. PopCap really nailed it in translating this game to the iPod touch. They didn't make a silly game you can play on your phone while waiting in line at the post office. They made a full-grown game first, and the fact that you play a quick level of it while waiting in that same line is just an added bonus. Playing PvZ turns the iPod touch (or iPhone if you wanna be posh) into a fabulous hand-held gaming device rivalling the Nintendo DS or PSP. It's what makes a fun game a great game.
Rating: ★★★★★
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Date: 2010-07-24 09:56 pm (UTC)no subject
Date: 2010-07-25 08:39 am (UTC)